For Angela Trivino, a character in any film is born in the fitting room. Yes, the writer creates a character in their mind and a director creates a vision, but the character is not fully realized until they put on their costume. That is why she is an artist and a storyteller. She takes an idea and turns it into something visual. Her talent has earned her a reputation as one of the best, but her passion for what she does as a costume designer is what drives her into work each day.
Trivino completes the transition for audiences from a theatre chair into the film. Her period piece costume design for the film Tragiometry and the commercial for Environmental Working Group Setting the Bar Low, took viewers to a different time, and her work on the film The Fog encapsulated the struggles of a war veteran, even visible in what he was wearing. With this, it was her work in the feature film Fear, Inc. starring Academy Award-nominated actress Abigail Breslin, where she created a horrifying spectacle for audiences, and was pivotal to the film’s success.
“The script was really fun, and I thought it was such a clever story. I knew right from the beginning that I was going to have fun,” said Trivino.
Fear, Inc. follows a company of degenerates who can be hired for a premium to bring your greatest fears to life. But when horror junkie Joe Foster’s customized scare seemingly begins, he and his friends must decide if this company is there to scare them, or make them pawns in their own sick game. The film has 5 bloody scenes, more than 3 dramatic days in the story, 24 characters with different costume changes, and an all-star cast. As the head of the Costume Design department, Trivino not only designed every look, but also lead her department in different office endeavors like managing finances, scheduling fittings, doing alterations, and executing breakdowns of the script in order to keep track of continuity.
“Just as the story, the characters were young, fresh, and hip, so my inspiration was mainly contemporary trends. However, the film had a dark side to it, as it was also a celebration to horror American classics such as Scream, A Nightmare on Elm Street, The Shinning, and The Game. Therefore, keeping the aesthetic references from these films was key to creative process of the project,” Trivino described.
As a designer, Trivino wanted to make sure every character’s costume reflected who they were. She had multiple meetings with the principle cast to discuss their character, and the physiological layers to come up with the right look for the story. While filming, she was on set to give final approval on the looks, and assisted with any last-minute costume changes.
“From the moment we met Angela, we knew that she was going to be the one ready for the challenge. Angela is a hard-working designer with the absolute best energy on set to work around actors and help them find their characters through their costume. She truly helped us tell our story using wardrobe. She really understands contemporary trends, and was able to achieve an overall hip fresh look for the cast. Angela is incredibly intuitive. We never had to manage her or worry that our cast wouldn’t be in the right wardrobe. She was consistently on top of her job. Angela went above and beyond what we asked of her and that truly shows with the success of the film,” said Luke Barnett, the writer and producer of the film.
After premiering at the Tribeca Film Festival last year, Fear, Inc. went on to be an Official Selection at the Sitges Film Festival and the San Diego Film Festival. It was then released on Amazon Video, YouTube, ITunes, Vudu, Google play, and Hulu.
“It is so gratifying, and a total surprise that the film has done so well. I knew the film was going to do great, but I think the results totally exceeded my expectations,” said Trivino. “The film was Luke’s baby and you could feel the passion around set.”
That energy on set made all the challenges that came from shooting a horror film worth it. They shot in a short amount of time, and Trivino’s department overcame any obstacles that would ordinarily arise with a tight timeline. The experience made her want to work on even more films in the horror genre in the future.
“It was a film about horror films, so the impact of these films was huge. However, we wanted to visually quote these movies in a way that they would fit in the contemporary hip, young world that we wanted the story to have,” Trivino concluded.
Viewers wanting to see Trivino’s bloody work can watch the full-length film here.