Category Archives: Art Director

Art Director Corinne Daldorph Utilizes Social Media for Hugo Boss

Corinne Daldorph
Art Director Corinne Daldorph shot by Angeliqa Daldorph

Art director Corinne Daldorph is known and respected throughout her field for spearheading dozens of innovative campaigns for a long list of illustrious brands. Her job demands that she draw attention to her clients, many of which compete for consumers in a saturated market. To that end, Daldorph is remarkably effective. Her expertise covers a broad swath of applications within the creative and advertising industries, including an unmatched talent for the use of social media platforms to reach potential customers in the most crucial demographics.

“Without labeling myself as an Art Director at the time, I think my first art direction position was in my own company,” Daldorph said, describing her early experiences with the enormous array of responsibilities her future career would hold. “I would create concepts, be on shoots making sure the overall idea and execution were in line with the concept, and then oversee the entire edit.”

For decades, her predecessors focused primarily on the artistic and creative side of advertising. In the modern world of social media and big data, however, there are more tools than ever to help advertisers identify who their current and potential customers are and what appeals to them. One of the effects this explosion in the use of “big data” has had is to create a sort of arms race within the advertising industry. The cost of ignoring or misusing these new tools can be staggering. Working as an art director in advertising today demands that Daldorph be as fluent in the high-tech data-driven aspects of the industry as she is with the more conventional creative component.

“I got interested in strategy and worked for a start-up as an influencer marketing strategist, at the time when influencers started to become more and more relevant. I moved to New York, where I continued my career in integrated strategy,” Daldorph said. “The plan was always to return to the creative field once I gained an understanding of how data works, in order to make smarter creative work… Having an understanding of how to work in a social field is crucial not only for advertisers, but for any creator.”

Daldorph stands at the cutting edge of the advertising industry. Not only is she an exceptional creative force in her own right, she’s also capable of utilizing the full potential of social media platforms to deliver meticulously-crafted content to millions of possible customers.

Among her illustrious clients is Hugo Boss, the iconic German fashion company. The Hugo Boss brand has long been associated with its ultra-high-end formalwear, and is perhaps best known for its sleek and stylish men’s suits. In 2018, however, the company began a new venture to reach a more youthful, casual clientele. It would continue selling its classic, more mature formalwear under the brand name BOSS, while offering a new line called HUGO, which embraces a younger aesthetic and audience. Determined to put the best team together to promote the launch, Hugo Boss contracted advertising firm Annex88, where Daldorph worked at the time.

“I, together with Annex88, was tasked to create a campaign to highlight the collaboration and to create hype around the launch event,” she explained. “This was the first big activation for the HUGO brand which allowed me to not only create a multi-platform campaign, but to establish their social presence and legacy.”

Because of her proven effectiveness on similar projects, Daldorph was the obvious choice to head the project. The firm immediately approached her to be the art director for the campaign.

“Hugo Boss is one of Annex88’s clients, and I was assigned to the project as they saw it fit my skill set, as it tied social concepts together with an experiential execution,” she said. “Together with Annex88, I was tasked to create a campaign to highlight the collaboration and to generate hype around the launch event.”

As the lead creative figure, Daldorph was given an immense amount of responsibility on the HUGO release promotion campaign. She headed up the campaign’s social media channels, designed imagery for each of the accounts, and developed promotional concepts that would connect the brand’s roots with its new brand ambassador, Liam Payne. Fans of the enormously successful boy band One Direction will remember Payne as a singer in the group.

“I was the lead creative for the entire campaign, in which I was responsible for creating digital teaser content for HUGO’s social channels including Youtube, Facebook and Instagram,” Daldorph recalled. “By taking inspiration from HUGO’s logo and the Liam Payne campaign footage, I designed the profile pictures for all of the channels. To further our teasing phase, I was tasked to come up with a concept to tie-in Berlin with the overall image of Liam at the forefront of music and fashion.”

Her tireless efforts and brilliant creativity were critical to the campaign’s ultimate success. The amount of work Daldorph did on the HUGO campaign drove a massive wave of buzz around the launch. Those who worked alongside Daldorph on the campaign saw up close just how talented a leader she is. Among those is Reginald Van Nurden, Assistant Creative Director at Annex88.

“I’ve worked on a number of accounts, projects and campaigns with Corinne over the past two years, each one more complex than the last,” Van Nurden said. “Working with Corinne is an incredibly collaborative process driven by both strategic insight and pure creativity. In tandem with her indefatigable work ethic, these qualities contribute to an incredibly strong working experience.”

The HUGO launch was not the only Hugo Boss campaign on which Daldorph worked. She was also at the forefront of the company’s other big launch event for the BOSS line. The counterpart to the HUGO line, the BOSS line was aimed at a more traditional and mature clientele. Daldorph elected to design the campaign around a concept that while the new line was formal, the high-end fashions were versatile enough to be worn in any occasion.

“I was the sole art director on this campaign which included everything from concept, choosing talent and locations, making storyboards and directing on set,” Daldorph explained. “I was tasked to shed some light on what’s possible to do while wearing a suit. I picked athletes from the worlds of BMX, basketball, skateboarding, and freerunning, with campaign content featured on the brand’s website and Instagram. By working with a range of athletes, BOSS is showing consumers there is a place for tailored suits in more adventurous settings.”

 

The BOSS campaign, dubbed Suit Challenge and featuring actor Chris Hemsworth (of Marvel’s “Thor” and “The Avengers” series of films), was an enormous success under Daldorph’s leadership. Olivia Reid Cooper, senior art director at the marketing and advertising firm Laundry Service, worked with Daldorph on the launch event campaign and sang praise of her colleague.

“I worked closely with Corinne on an influencer-driven project featuring Chris Hemsworth called Suit Challenge for the fashion brand Hugo Boss. Corinne created and executed the campaign to shed light on what exactly is possible when wearing a suit, collaborating with athletes from a variety of sports,” Cooper said. “Corinne brought a high degree of craft to both the ideation process and to her directing of the video series for the campaign. It’s by her hand that the project came fully to life.”

Daldorph’s experience leading the campaigns for Hugo Boss granted her a sizable advantage in another of her incredibly successful projects. One of her most effective projects to date, at least in terms of its social media reach and response, is the campaign she ran for the launch of the MAFF.tv website. The site’s name is an acronym for ‘Music, Art, Fashion, Forward,’ fields which comprise the central focus of the media platform’s content.

“The platform highlights new and upcoming artists as well as established musicians, curators and painters to name a few. All of the content lives in the world of either music, art or fashion, the purpose being to bring those worlds closer together, with creativity as the common denominator,” Daldorph said, describing the project’s objectives and how she became involved.

“Lauren Nadel, the founder of MAFF.tv, had seen my work for Adidas Originals and had been to a few events I art directed. She reached out to me and we had a conversation about it, and she immediately brought me on.”

Nadel swiftly saw how valuable an asset Daldorph would be to the site’s ultimate success. For MAFF to take off, it was critical to spread awareness of the project and to steadily increase the momentum of the growth of its user base. The first step was to constantly keep the site full to the brim with content from new artists, designers and musicians. The next challenge was to reach through the noise and tap into the deep well of ideal potential users. This particular challenge would be Daldorph’s domain, and was yet another opportunity for her to prove herself an unrivaled art director. According to Nadel, she couldn’t have hoped for a more skilled and efficient person for the job.

“Corinne art directed the most beautifully designed site, being a master of Adobe creative suite and understanding the web and its code. Corinne developed from scratch our latest CMS and front interface in a trendy and brilliant way,” Nadel said, explaining how varied and important Daldorph’s work was to MAFF. “Not only did Corinne spearhead the creative direction of the website but she also leads our social channels… She was responsible for the brand’s art direction and graphic design for all mediums, and she contributed tremendously to the success of the design team and marketing program.”

Measuring the success of a campaign like MAFF’s is much more accurate and immediate in the digital age of big data. Upon taking charge, Daldorph immediately set about exceeding even the most optimistic hopes for the campaign’s success. Nadel, who had placed her confidence in Daldorph, was blown away by the results.

“Under Corinne’s direction, MAFF’s social media followers increased by 700-percent in less than three months — improving the engagement and visibility of the brand, as well as the sales,” Nadel said. “Corinne has garnered up nearly a 10k platform across social networks within 3 months. She has strategized and creative-directed our YouTube channel, which has a total of more than a million views.”

The level of growth seen following Daldorph’s work as MAFF’s art director is simply staggering. The number of MAFF.tv site users and social media users sharing posts about MAFF grew to a fever pitch, building a solid foundation for the site’s future. Much of Daldorph’s success with the MAFF campaign can be attributed to her strong personal belief in the project’s importance. Unlike other streaming platforms devoted to a single niche, MAFF offers artists and creators across mediums the chance to be featured in the spotlight.

“When all of the spotlight shines on the musician, it’s usually not visible who was behind the production of the actual video. So with Maff I saw a possibility to bring a greater focus to the creators themselves,” Daldorph explained. “Every single person that we know who was a part of a given production automatically gets their own hubpage on the site that will be populated with all of their content.”

The spirit of MAFF reflects Daldorph’s own beliefs in the power of art to reach the masses. In a saturated industry, she stands out among her peers as one of her generation’s most skilled and successful art directors. Entrusted with the success of hugely-expensive campaigns for brands like Adidas and Hugo Boss, she has never failed to exceed the hopes and expectations of those who seek her out. Corinne Daldorph is an art director capable of maximizing the power and reach of her position far more effectively than any other figure in the industry today.

Creative Director Debo Delivers The Sugar Factory’s Delicious Designs

Debo
Creative Director Debo

For Deborah Magnan, best known by her mononym, Debo, making a scene is a job requirement. As the creative director for a stunning range of clients, Debo has proven herself invaluable as an unparalleled architect of campaigns the world over. Her entire life has been shaped by the enormous influence exerted by those who held the title of creative director before her. Even as a child growing up in Cannes in the South of France, the power and importance of branding and marketing were apparent all around her.

“It was magical to grow up by the beach in that beautiful city,” Debo said of her upbringing in the legendary home of the Festival de Cannes, “and to be able to get an international vision of entertainment and branding from Cannes Film festival, the MTV parties, and TV and licensing conventions.”

That upbringing, immersed in a world where marketing is king, awakened an early passion within Debo. She saw the ways companies would generate massive buzz through all kinds of innovative marketing tactics, and she knew exactly what she was meant to do.

“I began by making my own events in partnership with Barbapapa, an old kids’ cartoon licence… The events became so big that the brand came back very strong both in the market and on TV, so I got a name for that,” recounted Debo. “Then I opened my first nightclub called the Mini Club. I was in charge of designs, fabrics, lighting, floors, the name and logo, DJs and special guests, marketing and PR, and even smell, I did everything, and it was a hit! I was able to cover all the creative aspects of the business, fulfilling the role of creative director.”

Since then, Debo has sharpened her instincts and expertise to become one of the most potent and innovative creative directors in the industry today. Her relentless determination to carry every one of her clients to the absolute pinnacle of their potential makes her an unrivaled figure within her industry.

Far more than simply marketing, branding, public relations or advertising, Debo possesses an uncanny sense for exactly what will make her clients’ brands trend and explode. It’s a product of the unceasing and unwavering focus she’s always devoted to her clients. Before she ever wet her feet with Barbapapa and Mini Club, Debo has always had a keen and intuitive understanding of each of her clients’ unique needs.

“I’m able to cover concept to design, branding to marketing, merchandising to food, beverage to menu and production to show,” Debo said, explaining the vast array of responsibilities with which she is entrusted. “I have a 360 degree approach that few people have in this field. I’m able to take a brand and make it grow in every direction and dimension — where a lot of other creative directors only focus on one side of the brand: either logo, production, or merchandising.”

As a creative director, Debo’s job is to guide her clients through the complex process of establishing and evolving their brands’ identities. To that end, she is an unrivaled force in the industry. Among her illustrious list of clients is world renowned, Grammy Award winning electronic music pioneer David Guetta. Working closely with Guetta, Debo planned and executed a worldwide tour of parties dubbed “F**k Me I’m Famous” to coincide with Guetta’s album of the same name.

“‘FMIF’ went from a party to an international lifestyle… I did all the merchandising and collection design for more than 1,000 different products. I was in charge of production, packaging, show concepts, prop design, marketing, and branding,” Debo explained. “That meant planning everything from the giant neon door to the lollipops giveaway, outfits, handling the full creative direction of performers, as well as the neon swing, onscreen visuals, merchandising, store design and advertising.”

Among Debo’s most inspired work is the remarkable campaign she designed for the Sugar Factory. A restaurant chain headquartered in Las Vegas, the Sugar Factory has expanded to 30 metropolitan locations in major cities around the globe, including New York, Chicago, San Diego, Dubai and Manila. The Sugar Factory relied heavily on Debo in order to reach that level of worldwide market saturation.

“I was responsible for creative direction, food and beverage concept, and the entertainment concept,” Debo said, describing the wide range of her responsibilities. “I did some branding, such as the Gummy Bear World logo, Foodgod candy box logo… I designed a full museum of candy, 20 rooms full of sweet experiences. I did a lot of food, beverage and entertainment concepts.”

It was Debo who conceived Sugar Factory’s greatest claim to fame, the Rainbow Slider Burger. A favorite of both kids and adults, the Rainbow Slider also proved immensely popular with the celebrities and influencer patrons who love Sugar Factory. The long list of big names who’ve helped make Sugar Factory wildly popular includes Kylie Jenner, Kendall Jenner, Britney Spears, Drake, Nicole Scherzinger, Kim Kardashian, Eva Longoria and Rupert Grint.

“The client was looking for a branding signature, and that’s what I did with Rainbow Sliders,” Debo said. “The sliders perfectly match the Sugar Factory logo.”

As it turns out, Sugar Factory was an absolutely perfect client for an innovative creative director like Debo. Most of her peers could only dream of successfully promoted a brand by creating a product that appeals to every age group, in addition to being wildly popular among some of the world’s biggest celebrities. For Debo, Sugar Factory provided the perfect opportunity to express her true talents.

“I love the fact that it’s a family business. They care about every detail of the company and are very open about creativity,” Debo recalled. “Sugar Factory will always give you a chance to test a new recipe.”

No matter who the client, where the venue, or what the brand, Deborah “Debo” Magnan’s innovation and tireless dedication put her miles ahead of her peers in the industry. For clients determined to stand out in the crowded arenas of hospitality and hospitality, there isn’t a shred of doubt that Debo is the best, most driven, and most innovative professional to have in their corner.

 

Art Director Li Li talks living her dream and working with Only in Beverly Hills

10625162_10202971608393258_9079929232043761374_nLi Li spent her teenage years captivated by the popular television series Mad Men. The iconic series, following Don Draper and one of the most prestigious advertising agencies in the world, did not only entertain Li, but inspired her. She wanted to be a part of the same world, working with prolific brands and creating unique advertising content. With a passion for the arts and business savvy, it didn’t take her long to emerge as an in-demand art director in her home country of Taiwan and abroad.

Li spends every day doing what she loves, and that passion translates directly into her work. Award-Winning Jewelry Designer Evelyn Huang has been greatly impressed with Li’s work, bringing her on board to promote both her brands EvelynH Jewelry and Light Legion, seeing tremendous growth from Li’s efforts. She saw similar success working with lifestyle brand Neon Beige and has no plans on slowing down.

“There’s no limitation to how you want to complete a project as an art director, as long as you have a great team and good connections. It is always interesting to work with various talents around you. It is also very rewarding when I can bring the best out of someone and put everything together as a masterpiece,” said Li.

Li currently works with the exclusive brand Only in Beverly Hills. One of the city’s newest boutiques has become the number one spot for gifts that celebrate the inimitable glamour of Beverly Hills.

“I like the idea of celebrating Beverly Hills and especially that the products are not limited to apparel but accessories, home goods, and books. I thought it would be a great opportunity to discover art direction in a different category,” said Li. “I like how the owners are very open to new ideas and are always willing to try something new. The idea of the brand is also original, and I think it’s one of the keys to success of building a business.”

Li took over as Art Director for the store almost a year ago and has a variety of tasks that are essential to its success. She arranges/directs photoshoots for marketing materials and lookbooks, manages the social media and creates original content for the channels, and designs promotional artwork such as posters, store cards, and flyers.

“I love to be included in the design process as well as promotion decisions. The two owners value my marketing ideas and aesthetics. This gives me a lot of opportunities to grow the business,” said Li.

Processed With DarkroomOn top of her everyday responsibilities, Li has found other ways to help the brand grow. She brought in Vogue model Hanna Gebrehiwet to be featured in the promotional material for Only in Beverly Hills. Besides photoshoots, she also brainstorms with the owners each week regarding new promotional ideas.

Li has improved the aesthetic of the brand, allowing the new business to emerge as a Beverly Hills staple. She feels grateful when she sees continued sales increases due to her efforts, her hard work paying off. Most importantly, in her opinion, she builds content for daily posts online.

“When people hear of a brand, they go on its Instagram and scroll through to get an idea of what the brand is about, especially millennials. This is why social media is so important to business nowadays. It can be a good catalogue as well as a bridge between business and consumer,” she concluded.

Go to Li’s website and follow her Instagram @li58li.

Art Director Cagri Kara Mixes Creativity and Ambition for a Winning Formula

The acclaimed Turkish art director Cagri Kara always knew his destiny lay in the arts. As a teenager, Kara wasted no time, successfully creating and selling a variety of progressive, eyecatching web designs before graduating high school. After attaining design degrees at university, the ambitious, driven Kara established himself, in short order, as one of the most skilled art directors in hometown Istanbul, the biggest, most sophisticated metropolis in eastern Europe.

The international entertainment, promotion and design communities are a tight knit pool of craftspeople and Kara’s mastery of the universal language—visuals—and impeccable reputation as a reliable, intuitive and groundbreaking artist quickly spread. Kara’s early formal accolades included numerous high-profile industry awards Crystal Apple Festival of Creativity, Kirmizi Advertising and MIXX Awards and the famed Cannes Lions Festival of Creativity. All of this notably preceded his 2016 arrival in Los Angeles, where Kara’s characteristic professional alacrity found him taking on a spectrum-spanning array of assignments and campaigns for a wide variety of agencies and clients.

One of Kara’s first, key alliances in California was with the prominent Hollywood agency Forbidden Toast, a relationship which served both as proving ground and springboard for his American career.

“I’ve been working with Forbidden Toast since I’ve moved to LA,” Kara said. “It’s a high end creative services company that focuses on entertainment art work for movies and television The company’s owner, Sherry Spencer, hired me as an art director for several projects she was working on.”

It was a significant break for Kara, and also one that demanded he deliver first rate product. “Forbidden Toast has a very high quality work standard and a clear vision for the work they produce,” Kara said. “I very much respect that and enjoy working with the team. And I enjoy the challenges of producing such great work.”

From the start, Kara’s stylish, skillful contributions fit right in.

“My responsibility with Forbidden Toast is overseeing campaigns in post-production, and ensuring the artwork is correctly executed,” he said. “The projects I worked on were highly visible and vital to the success of the films and television shows for which we developed these campaigns, and my work resulted in both increasing the company’s revenue stream and exposure in the market.”

Kara’s mixture of technical skill, instinctive flair for appealing design and comprehensive grasp on the adaptability each visual element must have is a priceless combination.

“Mainly, we do print ads, large outdoor billboards and social media campaigns,” Kara said. ”The platform is not as important as the flexibility of the art work—it needs to be effective and integrated into all types of media, both internet and large scale print campaigns.

Kara’s keen vision has created important advertising campaigns for productions by some of the biggest names in the business—Sony, HBO, Fox, Netflix, Starz, National Geographic and numerous others.

“I worked intensely with Sherry in producing the final art work for the client,” Kara said. “The art gets approved directly by the studios and, often, also by the talent. And they were all very happy with the results.”

Kara’s successful ventures include campaigns for shows with wildly disparate themes and content. He successfully worked a winning campaign for the current season of comic provocateur Bill Maher’s “Real Time” (“The show is very timely and, I feel is very important to the American political climate. It was very special to be a part of the production of the art work for this series. The art went all over the United States and the show was highly rated and successful”) preceded by one completely opposite, 2017’s launch for the National Geographic television series Genius.

“It was very exciting and challenging,” Kara said. “The talent needed to give the impression that we were actually looking at Albert Einstein. Sherry and I worked closely together to produce a successful final product that appeared not only throughout the city but also appeared on the one of the most visible billboards in the city including—the entrance of the Fox studios.”

Whether it’s documentary, fantasy, film, television, album cover art or an international promotion for FIFA giant EA Sports, Kara’s sweeping creative scale, holistic grasp of his field’s requisite elements and most effective practices create the foundational basis upon which Kara’s formidable natural skills excel—and Forbidden Toast continues to reap his bounty.

As company president Sherry Spencer said “I’ve worked closely with Cagri over the last several years—I’ve been impressed by his ability to successfully lead teams of artists and watched his creative skill and impressive talent push my company even further into creative entertainment marketing. “

 

 

Youjia Qian provides insight and artistry to new music video for DeathByRomy

From the time she was a child, Youjia Qian always had a great interest in the arts and fashion. She learned to play the flute at a young age and began painting very early in her life. Music was always a great passion of hers, with an eclectic playlist featuring many genres. She enjoys expressing her attitude and emotions through clothing and accessories, which she has all her life.

“I think clothes show the characteristic of one person and the style that they want to express at that day. Same as artworks, dressing is also an art. To me, being a stylist enables me to help others to show their attitude with clothes,” said Qian.

Now, Qian is a celebrated stylist and art director, and a leader in her industry. She has worked on many successful music videos, such as “Say Less” for Roy Woods, “Devil in California” by Burna Boy, “Talking to Me” for Gab 3 and “Hollywood Angel” by BEXEY and Gab3. She has also made her mark with commercials, working with the famous department store Barneys New York earlier this year on their “Starwalk” campaign.

“I think the greatest challenge as an art director is pre-communication, since the visual effect is hard to express with words. Sometimes customers are not able to imagine what you want to express and then I need to prepare so many cases and proposals with clearer visuals to let them know what I want to express finally. I always make sure to discuss everything with my client in detail. Any problem that arises can be overcome with patient communication,” she described.

Such an attitude is why the art director was approached by newcomer DeathByRomy to take on her debut music video. DeathByRomy needed an experienced professional at the helm to make the project a success, and she knew Qian was just the person. Qian enjoys working with young artists, giving them insight into what it takes to make a hit video.

“I am very happy to work with female artists and hope to cooperate with more girls and new artists in the future,” said Qian.

Qian was eager to work with DeathByRomy. The two had an understanding that the video would have a slightly more feminine feel, and as the two are both female, they found it easy to strike a balance in what they both envisioned. They spent a lot of time discussing the details prior to shooting. They decided to use a dreamy color to express the feeling of youth, while interspersing a lot of cute shots to express a girlish feeling.

“I think this new artist is very willing to try new ideas and styles, so the actors in the audience are some of her own friends, and the cooperation with everyone is very harmonious and happy. We can also know what kind of things and styles young people like now through the communication,” said Qian.

The video was released in June of this year and was published by Elevator. Watch it here to witness Qian’s artistry first hand.

Specialist Set Designer Haisu Wang, A Key Figure Behind Some of the Marvel Films’ Coolest Vehicles!

The Benatar Ship
The Benatar Ship in “Avengers: Infinity War”

If you’ve ever been curious about the design process of some of the insanely intricate and high-tech sets in many of today’s blockbuster films, then you’ll definitely be interested in the work of specialist set designer Haisu Wang.

A sought after force behind the scenes, Haisu has been a key counterpart in designing some of the incredibly stylized sets in big budget films, such as the recent and upcoming Marvel films “Guardians of the Galaxy Vol. 2,” “Avengers: Infinity War,” and the 2019 “Untitled Avengers Movie.”

“It is always very exciting to work on films like this… I know that for these types of movies, I can always fully express my creative voice,” admits Haisu. “You work with the best team in the industry to achieve new ideas and hopefully inspire the next generation.”

From designing the Escape pod used by Rocket and Thor in “Avengers: Infinity War” to the cockpit and galley of the Benatar ship, the new spaceship that the Guardians of the Galaxy fly in, which we learned in “Avengers: Infinity War,” Haisu’s unique blend of creative and technical skill have led him to be tapped to work on some of today’s most popular films.

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Specialist Set Designer Haisu Wang

Prior to making his mark as a specialist set designer Haisu spent many years as a leading art director and production designer on indie films with comparably lower budgets; but he says, “The design process of big blockbuster films is pretty similar to my previous work.”

With an all-star ensemble cast, including household names such as Robert Downey Jr., Chris Hemsworth, Mark Ruffalo, Scarlett Johansson, Benedict Cumberbatch and Don Cheadle, and a layered and exciting story that makes it watchable over and over again, “Avengers: Infinity War” pulled in over $2bn, making it another one of the Marvel superhero films to reign at the box office.

While the fact that the frenzied films he works on these days will be watched by millions of viewers doesn’t make a huge difference to Haisu as a designer, that doesn’t mean there aren’t still aspects of collaborating on projects of this caliber that get him excited.

“Now I am more inspired by the level of talented artists and designers I work with more than the actual projects themselves,” admits Haisu.

For “Avengers: Infinity War” Haisu worked directly with Primetime Emmy Award nominated production designer Charles Wood (“Doctor Strange,” “Avengers: Age of Ultron”) to design the Escape Pod and the Benatar Ship’s cockpit and galley.

“As the production designer Charlie has a more comprehensive understanding of the story and how the vehicles fit into the visual arc so he gave me pretty clear set of goals of what the vehicles were supposed to feel like,” explains Haisu. “He gave me enough freedom in terms of designing the form and details of the vehicle and then guided me towards the right texture and color combinations.”

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The Benatar Ship

As a specialist set designer, Haisu’s carved out his niche in designing vehicles and special equipment, an area of focus where his artistic genius has not only flourished, but one where his vast technical knowledge has been integral in the multi-phase construction process of actually bringing the designs to fruition.

Giving us keen insight into his technical design process, Haisu explains, “I use Cinema 4D to block out rough concepts and render them in Octane Render. Sometimes I bring the model to Unreal Engine to set up a VR walk through. I use Solidworks and Rhino during the set design phase mainly because they are designed to work with a CNC machine really well, which becomes very important to the construction department.”

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Designing the Escape Pod

 

Taking something based on a comic book and turning it into a physical form that fits the filmmakers’ vision that can be shot by the film’s camera crew is no easy task. These designs undergo numerous transformations from the initial concept to the actual construction, and the vehicles Haisu designed for “Avengers: Infinity War” are no exception.

He explains, “The early version of the Escape Pod had a really slick form compared to the final version, and the surface detail was much more simple and minimalistic. But Charlie preferred the surface to look more like an insect and for the exposed equipment to look a little more complex to match the personality of ‘Rocket,’ the owner of the pod.”

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The Escape Pod

As a specialist set designer, developing these sets to serve the story is the most vital element of Haisu’s work behind the scenes, and his ability to innovate on past designs taken from ‘reality’ has proven to be a powerful contribution– something that is readily apparent in the impressive pilot’s chair he developed for the Escape Pod.

“I spent a good amount of time designing the Gyro Pilot Chair,” says Haisu. “We thought a lot about how to make the pilot seat to be self stabilized so that the pilot would not spin with the ship and lose consciousness like what happened to Neil Armstrong during his first space flight.”

Using his knowledge of design and industrial technology, Haisu was critical in designing a seat that could rapidly spin around a mounted axis, making it free to move according to the pilot’s desires despite the changing directions of the ship.

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The Gyroscope Pilot Chair

Beyond the creative talent it takes to design the kinds of sets that grab viewers attention and serve the story, those in Haisu’s particular field of work are required to have an incredibly broad and comprehensive skill set that includes understanding the manufacturing processes for these sets, such as vacuum forminglaser cutting, and using a multi-axis CNC and waterjet, which Haisu say are integral in ‘building sets that are visual effect friendly.’

He adds, “The set design phase and the construction phase are very well integrated. I design the aesthetic of the set with the sense of  fabrication always in my mind. Since the vehicles of this type of movie tend to have a complex forms. The fabrication process is less labor intensive but more automation based. Preparing clean and fabrication friendly model is the key to saving time and money.”

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Constructing the Benatar Ship

Giving him an additional edge over others in the field in terms of knowing how to communicate with the VFX department, which plays a huge part in massive productions like “Avengers: Infinity War,” Haisu also spent several years as a VFX artist at the three-time Emmy Award winning company Base FX before transitioning into his work as a specialist set designer.

Drawing from his experience as an art director and production designer while bringing a refined skill set to the table that allows him to design elaborate and highly technical sets for some of the most watched films today, Haisu Wang has solidified a strong position for himself in the industry.

Haisu is currently working on the eagerly anticipated continuation of the “Avatar” film series. With “Avatar 2” expected for release in 2020, fans of “Avatar” have waited nearly a decade to find out what happens next; however he won’t be the one to disclose any of that information. But he does say, “I am very excited about the world that we are creating and very proud to be part of the ‘Avatar’ team.”

Art Director Phenix Miao creates stunning sets for Lepow Commercials

P9Phenix Miao was eight years old when he began drawing. He believes art is part of his blood. His great grandfather owned a famous antique house in Shanghai, and that passion for design passed through generations. Growing up, his house was always full of antiquated artifacts, and even at a young age, Miao became fascinated by them. As he grew, his love for art and design only intensified and he became interested in decorating, arranging, and building a scene. There was only one path for him that made sense, and it was becoming an art director. Now, he is celebrated in both China and abroad for his art direction, and he has no plans of slowing down.

Whether it be with film, television, or commercials, Miao constantly shows viewers just how much talent he possesses. In the 2016 movie Shanghai Sojourner, Miao helped transport audiences to Japanese-controlled Shanghai during World War II. In the acclaimed film Lottery, Miao created a fairytale like world to show the euphoria of a starving, young orphan getting his hands on a winning lottery ticket. Using his commercial senses, Miao also helped raise hundreds of thousands of dollars with his work on a crowdfunding campaign for Itron Battery. He is extremely versatile with a love for what he does.

“Art direction and production design is a large part of telling a story, so I insist on harmonious and mindful designing. When I’m creating a scene, I make sure to consider the person that will be in it and whether the scene corresponds with the one who lives/uses it. Sets are like extensions of the characters,” he said.

Miao once again achieved this with his work on several commercials for Lepow. The technology company manufactures mobile accessories such as the portable power bank, external battery, and the smart bag. Starting in 2015, Miao took on the role as art director for the premiere commercial for Lepow’s TV Show Box. From there, they made a follow up commercial showcasing the product, and a year later, another long commercial showcasing the brand as a whole.

On the set, Miao was responsible for the entire visual experience. He aimed to make everything the director imagined into the scene a reality. He designed the color and artistic style, selected the best and most suitable materials, maximized every detail, and designed the design space. As the leader of the creative team, he aimed to take the big picture and divide it into small, tangible tasks that would be easy to complete within the timeframe they were working in.

Working closely with the director, Miao discussed every shot individually, wanting to understand the exact feeling the client was looking for. Every aspect was important to create an entire world in the set, from colors to the smell, even though viewers would not experience that. Miao shows such commitment to every detail of a project, that it makes everyone he works with greatly appreciate his talent.

“Phenix is a great leader of the art department and ensures everything goes smoothly. He is essential as an advisor, balancing out my ideas and feelings of the clients through his work. He is a comprehensive creator with a deep understanding of filmmaking, more so than any art director I have worked with. He is constantly curious and always eager to learn new things. In terms of production design, Phenix has an ability to take even the largest set and make everything extremely detailed. Even when I can’t describe exactly what I want, he finds a way to not only make it, but he produces work even better than I imagined,” said Peter “Zhen” Pan, Director.

Miao and Pan have worked together multiple times in the past, and Miao is always the director’s go-to art director. Their personal relationship has transformed to a friendship over many years of collaboration, and Miao knows how to transform Pan’s vision into a reality. Miao appreciates Pan’s different taste and feeling about color and the “rhythm” of the set and props compared to other directors. He understands Pan’s “language” and this connection ensures productivity and efficiency on set, as they communicate seamlessly.

“We work like a family and talk to each other directly no matter what the opinion or issue is. On set, everyone makes sure to do their best work possible. The Lepow commercials were no different. It was a great time and wonderful teamwork. All the guys try to help one another. Working on a series of commercials has allowed us to become familiar with each other, and it is a very relaxed working environment,” he said.

The campaign has been a great success both for Miao and Lepow. Despite this, Miao doesn’t think about what he has achieved when he sets his sight on a new commercial. When he sets out to make something, he expects success because otherwise he would not live up to what he knows he can do. That is what makes him such a formidable art director and production designer.

“We put so much wisdom and effort into these commercials because we had a goal, which was to make Lepow feel satisfied and see sales growth from our work. When that happens, I don’t celebrate, I just know that for the next one we should do even better. The series turned out beautiful for sure, and that is our work. That I can feel proud of,” he concluded.

 

 

Art Director Hanna Petersson creates visual spectacle for Samsung

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Hanna Petersson

When Hanna Petersson sits down at her desk, ready to take on a new art project, she doesn’t simply decide what looks good. As an art director, an appealing design is only a small aspect of what makes her work extraordinary. She has to design everything with her client in mind, thinking of end goals and the brand’s message. It is much more than artistry, it is intelligence and savvy, and Petersson embodies all of those things. She is an extremely in demand art director, working with some of the world’s largest companies, and she has no plans on slowing down.

Throughout her esteemed career, Petersson’s artwork has created dynamic advertisements for large brands, most recently Häagen-Dazs, Canon, Pringles, and T.J. Maxx. Her talent has earned her the reputation as one of Sweden’s best art directors; she is known for her creative imagery, and her artwork captivates. Millions across the globe have seen her work and may not have even known it. This is exemplified when she took on a project for Samsung, one of the largest and most well-known companies in the world. Working with WorkShop in Stockholm, Petersson took on the visual development and concept illustrations for the Samsung retail experience, called Experience Zone, which was a three-month installation at the three largest train stations in Sweden; Stockholm, Gothenburg and Malmo. She worked on the concept development of these pop ups and also created imagery used in the pop up to drive foot traffic. The Experience Zones attracted more than 200,000 people that came to look at the new Samsung products and interact with them.

“Samsung is one of the leading technology companies in the world, because they are not afraid to test things that have never been done before and they really embrace innovation to bring their brand and products further. They are a joy to work with because they understand that in order to really create the best experiences with their products, they need to trust in the creatives who work on developing campaigns and promotions for them. This makes for a great client-creative relationship, which is a good recipe for success,” said Petersson.

Initially, Samsung was looking for a way to promote their new products for the Christmas season, and wanted to target the three largest cities in Sweden. When reaching out to WorkShop, a Swedish company that specializes in branding and marketing for large companies, WorkShop knew Petersson was the right person for the job. She and her team immediately began coming up with a wide range of ideas that involved different ways of creating activations around the products. During this whole process, Petersson would bring ideas and also add conceptual sketches that she would then show to Samsung. She would describe the ideas and to get approval by the client to continue with a certain direction of the ideas, and then she started producing a physical space that would be inviting to a passerby, causing them to engage with the Samsung products that would be on display.

“When the creative agency I worked at was going to start this project, I was a part of the concepting team who came up with what the project was going to look like and how it would be possible to execute. The work was a lot of fun and I got a chance to experiment with new ideas and to bring innovative solutions to the table. The project was a great opportunity to really see a project from start to finish and I wanted to be a part of that journey and to make sure that I did everything in my power to make the project as great as possible,” Petersson described.

When Samsung approached WorkShop about the project, they knew they wanted the best team possible to help promote their brand. At the time, Petersson had already worked on a number of projects at the agency, constantly impressing those she worked alongside with her talent for concepting and coming up with innovative ideas even under a tight deadline. When building the Samsung team, Workshop knew Petersson could not only bring great suggestions to the project but also that she is a joy to work with. She also had a skill for putting down concepts and ideas on paper as sketches and illustrations showing exactly what she and the other creatives were imagining, so they knew that she would be a very useful asset to have on the team from day one.

In the end, Petersson’s contributions to the Samsung Experience project were essential to its success. She came up with different activations, ideas and designs for the final product. She consistently had innovative ideas and also produced conceptual illustrations for the ideas showing designs and potential activations. These sketches were used to sell the ideas to Samsung and to make them a reality, by being the guidelines for how the pop up location was built and designed. As the project went live, Petersson also helped with creating new events and designs for the pop up locations, which helped to further bring more people into the Samsung space and to increase sales by making more people try out the products and engage with them in a creative and fun way. This drive once again impressed all she worked with.

“Hanna has worked with several of WorkShop’s clients, including Swedish Match, Samsung and Apoteksgruppen. For Samsung, she participated in the creative process of developing a setup for a pop-up concept that was later realized at the central stations in Stockholm, Gothenburg and Malmo,” said Helena Hammar, Head of Projects & Consulting at WorkShop when Petersson was working with the company. “Hanna was a very valued employee and is solution-oriented, tremendously good at sketching, and has an ability to adapt to the missions at the same time as she has a personal creative expression. Her willingness and ability to take responsibility and to constantly evolve makes her very versatile and strong as a creative.”

Beyond colleagues, Samsung was extremely satisfied with Petersson’s work. Not only did she help increase their sales, she helped engage customers and the model was then carried to other countries. Petersson then worked on another project for Samsung, creating illustrations for maps that were used to engage visitors in different stations during the Winter Olympics. Evidently, Petersson is truly an exceptional art director, and she loves every minute of what she does.

“There was so much to enjoy from working with Samsung. Not only did I get to try out new ideas and see them become reality, but I also got a chance to work with some really nice collaborators and to work together to ensure the best possible end product. I very much enjoyed seeing a project through from first day until the end and all the work that went into making it a reality. It was a lot of hard work but it was all worth it and seeing different ideas going from a sketch on a paper to a produced design or activation was incredible. It was really proof of how an innovative idea that I came up with can become reality and actually create value for people and for Samsung,” she concluded.

 

Art Director Ji Young Lee immerses audiences in virtual reality experience ‘Delusion: Lies Within’

When Ji Young Lee was ten years old, her mother took her to the musical Alibaba and 40 Thieves. She was fascinated not only by the magical set, which had a flying carpet, moving cave, exotic Arabic costumes and music, but also by the dynamic reactions the audience displayed. It was then when she fell in love with this strange world created through the set, and that was the day she started to dream of becoming an artist who designs sets. She was amazed by how the set design could create an environment where people could escape from their ordinary lives and mundane scenery and experience a fantasy world. She still experiences this amazement to this day, but the difference is, she is the one creating that feeling for others.

As an internationally sought-after Art Director, Young has realized her childhood ambitions to their fullest. She has put her touch on the award-winning films The Bird Who Could Fly, and The Sacred Mushroom, as well as the new UFC commercial with Academy-Award winner Charlize Theron. She also worked on the upcoming virtual-reality film Delusion: Lies Within, and got to experiment with a whole new world of art direction.

“I’m very strong at telling the story through colors, mood and imageries, which people will see in the set first, and also I love paying attention to detail which is necessary for virtual reality films, because people will look around 360 degrees and walk around and lean forward to see the set and props closer. I like overcoming challenges with a hardworking team,” said Young.

Initially interested in the project because of her enjoyment of interactive theatre, Young knew she wanted the challenge of designing for a virtual reality set. In Los Angeles, there is a popular interactive horror theater show called Delusion, which she had a great interest in. Skybound Entertainment, founded by Walking Dead Creator Robert Kirkman, decided to produce the virtual reality game version of Delusion into a feature film.

“I had never worked on a virtual reality film before, and I was curious about the process. I also wanted to work on fantastical or surreal set, and I believed Delusion was going to be a great opportunity for me to learn something completely different,” said Young.

During the 1940’s in the American South, Delusion: Lies Within is about the reclusive author Elena Fitzgerald, who built a zealous following with her Stygian Ascent series; an epic of dark fantasy following the life of young Mary on a quest to be rejoined with her mother. To the larger world, Miss Fitzgerald was a beloved novelist, yet to Daniel and Virginia, she was everything. They’ve wept over the lives and deaths of her characters. They’ve dreamt of walking in her world. A world now out of reach as Elena went missing before the fifth and supposedly final book was written. For years there was no sign of Elena. In its place rumors of madness, murder, and something otherworldly persisted. Most of Elena’s fans quietly mourned the loss of a finale yet Daniel and Virginia refused to let go. The worlds, characters and stories must continue. Thus, the two decide that Elena needs their help to finish what she started. To close the chapter on a world left untended. Leaving their grim reality behind, the two begin their search.

“Creating surreal, fantastical and eerie world was my favorite part of the job. There is still some sort of reality that needs to exist in the set, like period furniture or period costumes, to make it believable, but I could be creative and use my imagination. Also, I was so grateful for our art department crews. This was mentally and physically very challenging project, but everyone respected my opinions and worked very hard with positive attitudes until the end. I loved working with them,” said Young.

Young focused on the aesthetic of the set. After reading the script and looking at the production designer’s reference images, she started to come up with the color palette and mood for each set and create art works for the main set dressing, such as murals on the ceilings or paintings, and drafting for certain customized furniture or window. The ceiling murals were very important for the director, and Young made sure to realize his vision. She also maintained a strong line of communication with Production Designer Kevin Williams, who knows after working with her that Young is one of the best.

“Working with Ji is akin to having a second brain. Not only does she instinctively understand the projects that are given to her, but she’s able to add a level of polish and professionalism that enhance the challenges she’s faced with. On set, she maintains a level head and is able to offer up solutions and artistic flourishes that inevitably bring a greater level of depth and beauty to the tasks at hand. I would hire her for any future project without hesitation. Ji is exceptionally detail oriented and focused on delivering a perfect product. Her design instincts are supremely keen and driven to tell the best visual story in her own unique style,” said Williams.

Attendees at the San Diego Comic Con earlier this month had the opportunity to see the feature of Delusion: Lies Within at Skybound Entertainment’s panel, but for those that missed it, the film is expected to be released next year.

GORKEM CIFTCI: BEHIND “WOMAN WITH NO VOICE”

Gorkem Ciftci is pleased with himself, not in a smug manner but with a sense of satisfaction that he has made a positive impact. As the Art Director of the campaign “Woman with no Voice” Ciftci conceived of and created a campaign (with his team) to dramatically raise awareness of domestic abuse in his homeland of Turkey. While his vocation most often has him working with clients who are promoting everything from interior design/aesthetics to cars to TV programs, Gorkem has also utilized his talents to promote many socially minded ventures that exist in and border on altruism. The role of art director is itself steeped in both the creative mind and the business sense; it perfectly suits someone like Ciftci who thinks of helping others aspire to a better life and possesses the real world skills to enact this. While this may sound like an extremely benevolent view of those involved in the business/advertising realm, one need only consider Gorkem’s work on “Woman with no Voice” to understand it in a real world application. He passionately explains the situation and his motivation to become involved stating, “The real problem about domestic abuse in Turkey is that nobody is brave enough to speak out. The women who suffer from domestic violence are often economically dependent on their husband; this is why they choose to keep silent and not to talk about it. Silence of the oppressed makes this violent epidemic inevitable. Moreover, in rural parts of Turkey, religion and bigoted traditions contribute significantly to the suffering of women. They are often forced to get married in very early years, very few of them have chance to get education, and they are not really counted as human beings but rather the commodities of men. As a proud feminist, I have been seeking any chance to get involved in campaigns to combat patriarchy in Turkey. And I was fortunate to take part of a few over the course of my career. I knew that this one was going to be the boldest one. I knew from the start.”

This campaign was part of a greater movement named ‘’Every Breath, a Voice’’ that was dedicated to combating and ending domestic violence in Turkey. Numerous campaigns were created and events held annually to raise awareness on the issue. This group wanted a bold and provocative campaign that would spark national debate. As art director, Gorkem wanted to find a unique and dramatic way to convey the idea that the plight of these women was not receiving the attention that it deserved. He explains, “After researching and reading the stories from victims of domestic abuse, I had reached to the conclusion that a single major characteristic of victimized women is their silence, hopelessness in other words. With this focal point, we needed to come up with a creative execution that demonstrates the silence of these victimized women in an interesting and creative way; that execution was to associate this oppression with Facebook’s automatically playing mute videos (Facebook plays videos on mute in order to not disturb users while scrolling down on the newsfeed. This feature has been very significant to the Facebook users).

 

This idea was powerful but also created a major problem for Gorkem. This gravitas of the presentation rested on the idea of silence; if this silence was broken by a voice over it would diminish the power of the visual. The presentation would be decidedly simple. A woman cries out in front of the camera, wearing a plain dark shirt and a wedding ring while standing in front of a dark gray background. The drama is exponentially intensified by Ciftci’s decision to place text in the box to the right of the screen (the voice icon on Facebook video bar) corresponding to the Facebook feature. This communicated the twist that the cries for help from these women are not heard as the viewer attempts to increase the volume of the audio. It cannot be overstated how emotional and heart-wrenching the campaign is (https://vimeo.com/172093012).

Thirty Turkish actresses were viewed to portray this simple yet highly emotive role. The performance of the actress seen in the campaign is haunting, which is appropriate. Far from the glamour and excitement normally associated with being on set, Ciftci relates, “The set suddenly become a dark and depressing place as we began shooting. This was quite surprising for me. Even though we all knew that it was a screenplay, the screams of the actress were something terrible to witness knowing that millions of women suffer domestic abuse and had to face these horrors on daily basis. The original film had no audio, but we had to hear her screams in the studio for the sake of persuasiveness. Witnessing a re-enaction of such horror was upsetting to all on set that day. However, I also knew that this was a powerful cause and could not wait to have the film published so it would start contributing to the positive change.”

A significant difference between the “Woman with no Voice” campaign and those of a similar intention in the past is that the decision to use Facebook and Twitter to share its message resulted in a mass proliferation (via “shares”) and immediately accessible metrics. As opposed to traditional TV or print campaigns in which the public’s reaction is often uncertain, social media allows for immediate responses and feedback, without censorship. As the creators of “Woman with no Voice” had hoped, a national debate was triggered and millions viewed it. One of the most unexpected outcomes of the campaigns viral nature was that men were very eager to talk about the issue and were among the majority of those who “shared” it.

Polisan Woman with no voice Crystal Apple

(CRYSTAL APPLE FESTIVAL AWARD CEREMONY 2015, UNIQISTANBUL, ISTANBUL)

“Woman with no Voice” was overwhelmingly accepted and praised by the public. In addition, it received copious accolades that included: 1x Gold, 1x Silver, 1x Bronze at Crystal Apple Festival of Creativity (2015), 1x Gold Mixx Awards Turkey (2016), 1x Bronze Mixx Awards Europe (2016),
& 1x Gold, 1x Merit at Kırmızı Advertising Awards (2015). While awards always have a beneficial effect on a professional’s career, Gorkem states, “My involvement with this campaign truly deepened my understanding that I could use my role as an art director to really make a change. I think if we all found ways to use the abilities we have to help others rather than only to support ourselves, the world would be a much better place for everyone. I am humbled that I was able to do even a little bit to help the women of my country and I’ll be looking for opportunities in the future to do more.”

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(KIRMIZI AD SHOW 2016, ZORLU PERFORMANCE HALL, ISTANBUL)