Li Li spent her teenage years captivated by the popular television series Mad Men. The iconic series, following Don Draper and one of the most prestigious advertising agencies in the world, did not only entertain Li, but inspired her. She wanted to be a part of the same world, working with prolific brands and creating unique advertising content. With a passion for the arts and business savvy, it didn’t take her long to emerge as an in-demand art director in her home country of Taiwan and abroad.
Li spends every day doing what she loves, and that passion translates directly into her work. Award-Winning Jewelry Designer Evelyn Huang has been greatly impressed with Li’s work, bringing her on board to promote both her brands EvelynH Jewelry and Light Legion, seeing tremendous growth from Li’s efforts. She saw similar success working with lifestyle brand Neon Beige and has no plans on slowing down.
“There’s no limitation to how you want to complete a project as an art director, as long as you have a great team and good connections. It is always interesting to work with various talents around you. It is also very rewarding when I can bring the best out of someone and put everything together as a masterpiece,” said Li.
Li currently works with the exclusive brand Only in Beverly Hills. One of the city’s newest boutiques has become the number one spot for gifts that celebrate the inimitable glamour of Beverly Hills.
“I like the idea of celebrating Beverly Hills and especially that the products are not limited to apparel but accessories, home goods, and books. I thought it would be a great opportunity to discover art direction in a different category,” said Li. “I like how the owners are very open to new ideas and are always willing to try something new. The idea of the brand is also original, and I think it’s one of the keys to success of building a business.”
Li took over as Art Director for the store almost a year ago and has a variety of tasks that are essential to its success. She arranges/directs photoshoots for marketing materials and lookbooks, manages the social media and creates original content for the channels, and designs promotional artwork such as posters, store cards, and flyers.
“I love to be included in the design process as well as promotion decisions. The two owners value my marketing ideas and aesthetics. This gives me a lot of opportunities to grow the business,” said Li.
On top of her everyday responsibilities, Li has found other ways to help the brand grow. She brought in Vogue model Hanna Gebrehiwet to be featured in the promotional material for Only in Beverly Hills. Besides photoshoots, she also brainstorms with the owners each week regarding new promotional ideas.
Li has improved the aesthetic of the brand, allowing the new business to emerge as a Beverly Hills staple. She feels grateful when she sees continued sales increases due to her efforts, her hard work paying off. Most importantly, in her opinion, she builds content for daily posts online.
“When people hear of a brand, they go on its Instagram and scroll through to get an idea of what the brand is about, especially millennials. This is why social media is so important to business nowadays. It can be a good catalogue as well as a bridge between business and consumer,” she concluded.
The acclaimed Turkish art director Cagri Kara always knew his destiny lay in the arts. As a teenager, Kara wasted no time, successfully creating and selling a variety of progressive, eyecatching web designs before graduating high school. After attaining design degrees at university, the ambitious, driven Kara established himself, in short order, as one of the most skilled art directors in hometown Istanbul, the biggest, most sophisticated metropolis in eastern Europe.
The international entertainment, promotion and design communities are a tight knit pool of craftspeople and Kara’s mastery of the universal language—visuals—and impeccable reputation as a reliable, intuitive and groundbreaking artist quickly spread. Kara’s early formal accolades included numerous high-profile industry awards Crystal Apple Festival of Creativity, Kirmizi Advertising and MIXX Awards and the famed Cannes Lions Festival of Creativity. All of this notably preceded his 2016 arrival in Los Angeles, where Kara’s characteristic professional alacrity found him taking on a spectrum-spanning array of assignments and campaigns for a wide variety of agencies and clients.
One of Kara’s first, key alliances in California was with the prominent Hollywood agency Forbidden Toast, a relationship which served both as proving ground and springboard for his American career.
“I’ve been working with Forbidden Toast since I’ve moved to LA,” Kara said. “It’s a high end creative services company that focuses on entertainment art work for movies and television The company’s owner, Sherry Spencer, hired me as an art director for several projects she was working on.”
It was a significant break for Kara, and also one that demanded he deliver first rate product. “Forbidden Toast has a very high quality work standard and a clear vision for the work they produce,” Kara said. “I very much respect that and enjoy working with the team. And I enjoy the challenges of producing such great work.”
From the start, Kara’s stylish, skillful contributions fit right in.
“My responsibility with Forbidden Toast is overseeing campaigns in post-production, and ensuring the artwork is correctly executed,” he said. “The projects I worked on were highly visible and vital to the success of the films and television shows for which we developed these campaigns, and my work resulted in both increasing the company’s revenue stream and exposure in the market.”
Kara’s mixture of technical skill, instinctive flair for appealing design and comprehensive grasp on the adaptability each visual element must have is a priceless combination.
“Mainly, we do print ads, large outdoor billboards and social media campaigns,” Kara said. ”The platform is not as important as the flexibility of the art work—it needs to be effective and integrated into all types of media, both internet and large scale print campaigns.
Kara’s keen vision has created important advertising campaigns for productions by some of the biggest names in the business—Sony, HBO, Fox, Netflix, Starz, National Geographic and numerous others.
“I worked intensely with Sherry in producing the final art work for the client,” Kara said. “The art gets approved directly by the studios and, often, also by the talent. And they were all very happy with the results.”
Kara’s successful ventures include campaigns for shows with wildly disparate themes and content. He successfully worked a winning campaign for the current season of comic provocateur Bill Maher’s “Real Time” (“The show is very timely and, I feel is very important to the American political climate. It was very special to be a part of the production of the art work for this series. The art went all over the United States and the show was highly rated and successful”) preceded by one completely opposite, 2017’s launch for the National Geographic television series Genius.
“It was very exciting and challenging,” Kara said. “The talent needed to give the impression that we were actually looking at Albert Einstein. Sherry and I worked closely together to produce a successful final product that appeared not only throughout the city but also appeared on the one of the most visible billboards in the city including—the entrance of the Fox studios.”
Whether it’s documentary, fantasy, film, television, album cover art or an international promotion for FIFA giant EA Sports, Kara’s sweeping creative scale, holistic grasp of his field’s requisite elements and most effective practices create the foundational basis upon which Kara’s formidable natural skills excel—and Forbidden Toast continues to reap his bounty.
As company president Sherry Spencer said “I’ve worked closely with Cagri over the last several years—I’ve been impressed by his ability to successfully lead teams of artists and watched his creative skill and impressive talent push my company even further into creative entertainment marketing. “
From the time she was a child, Youjia Qian always had a great interest in the arts and fashion. She learned to play the flute at a young age and began painting very early in her life. Music was always a great passion of hers, with an eclectic playlist featuring many genres. She enjoys expressing her attitude and emotions through clothing and accessories, which she has all her life.
“I think clothes show the characteristic of one person and the style that they want to express at that day. Same as artworks, dressing is also an art. To me, being a stylist enables me to help others to show their attitude with clothes,” said Qian.
Now, Qian is a celebrated stylist and art director, and a leader in her industry. She has worked on many successful music videos, such as “Say Less” for Roy Woods, “Devil in California” by Burna Boy, “Talking to Me” for Gab 3 and “Hollywood Angel” by BEXEY and Gab3. She has also made her mark with commercials, working with the famous department store Barneys New York earlier this year on their “Starwalk” campaign.
“I think the greatest challenge as an art director is pre-communication, since the visual effect is hard to express with words. Sometimes customers are not able to imagine what you want to express and then I need to prepare so many cases and proposals with clearer visuals to let them know what I want to express finally. I always make sure to discuss everything with my client in detail. Any problem that arises can be overcome with patient communication,” she described.
Such an attitude is why the art director was approached by newcomer DeathByRomy to take on her debut music video. DeathByRomy needed an experienced professional at the helm to make the project a success, and she knew Qian was just the person. Qian enjoys working with young artists, giving them insight into what it takes to make a hit video.
“I am very happy to work with female artists and hope to cooperate with more girls and new artists in the future,” said Qian.
Qian was eager to work with DeathByRomy. The two had an understanding that the video would have a slightly more feminine feel, and as the two are both female, they found it easy to strike a balance in what they both envisioned. They spent a lot of time discussing the details prior to shooting. They decided to use a dreamy color to express the feeling of youth, while interspersing a lot of cute shots to express a girlish feeling.
“I think this new artist is very willing to try new ideas and styles, so the actors in the audience are some of her own friends, and the cooperation with everyone is very harmonious and happy. We can also know what kind of things and styles young people like now through the communication,” said Qian.
The video was released in June of this year and was published by Elevator. Watch it here to witness Qian’s artistry first hand.
If you’ve ever been curious about the design process of some of the insanely intricate and high-tech sets in many of today’s blockbuster films, then you’ll definitely be interested in the work of specialist set designer Haisu Wang.
A sought after force behind the scenes, Haisu has been a key counterpart in designing some of the incredibly stylized sets in big budget films, such as the recent and upcoming Marvel films “Guardians of the Galaxy Vol. 2,” “Avengers: Infinity War,” and the 2019 “Untitled Avengers Movie.”
“It is always very exciting to work on films like this… I know that for these types of movies, I can always fully express my creative voice,” admits Haisu. “You work with the best team in the industry to achieve new ideas and hopefully inspire the next generation.”
From designing the Escape pod used by Rocket and Thor in “Avengers: Infinity War” to the cockpit and galley of the Benatar ship, the new spaceship that the Guardians of the Galaxy fly in, which we learned in “Avengers: Infinity War,” Haisu’s unique blend of creative and technical skill have led him to be tapped to work on some of today’s most popular films.
Prior to making his mark as a specialist set designer Haisu spent many years as a leading art director and production designer on indie films with comparably lower budgets; but he says, “The design process of big blockbuster films is pretty similar to my previous work.”
With an all-star ensemble cast, including household names such as Robert Downey Jr., Chris Hemsworth, Mark Ruffalo, Scarlett Johansson, Benedict Cumberbatch and Don Cheadle, and a layered and exciting story that makes it watchable over and over again, “Avengers: Infinity War” pulled in over $2bn, making it another one of the Marvel superhero films to reign at the box office.
While the fact that the frenzied films he works on these days will be watched by millions of viewers doesn’t make a huge difference to Haisu as a designer, that doesn’t mean there aren’t still aspects of collaborating on projects of this caliber that get him excited.
“Now I am more inspired by the level of talented artists and designers I work with more than the actual projects themselves,” admits Haisu.
For “Avengers: Infinity War” Haisu worked directly with Primetime Emmy Award nominated production designer Charles Wood (“Doctor Strange,” “Avengers: Age of Ultron”) to design the Escape Pod and the Benatar Ship’s cockpit and galley.
“As the production designer Charlie has a more comprehensive understanding of the story and how the vehicles fit into the visual arc so he gave me pretty clear set of goals of what the vehicles were supposed to feel like,” explains Haisu. “He gave me enough freedom in terms of designing the form and details of the vehicle and then guided me towards the right texture and color combinations.”
As a specialist set designer, Haisu’s carved out his niche in designing vehicles and special equipment, an area of focus where his artistic genius has not only flourished, but one where his vast technical knowledge has been integral in the multi-phase construction process of actually bringing the designs to fruition.
Giving us keen insight into his technical design process, Haisu explains, “I use Cinema 4D to block out rough concepts and render them in Octane Render. Sometimes I bring the model to Unreal Engine to set up a VR walk through. I use Solidworks and Rhino during the set design phase mainly because they are designed to work with a CNC machine really well, which becomes very important to the construction department.”
Taking something based on a comic book and turning it into a physical form that fits the filmmakers’ vision that can be shot by the film’s camera crew is no easy task. These designs undergo numerous transformations from the initial concept to the actual construction, and the vehicles Haisu designed for “Avengers: Infinity War” are no exception.
He explains, “The early version of the Escape Pod had a really slick form compared to the final version, and the surface detail was much more simple and minimalistic. But Charlie preferred the surface to look more like an insect and for the exposed equipment to look a little more complex to match the personality of ‘Rocket,’ the owner of the pod.”
As a specialist set designer, developing these sets to serve the story is the most vital element of Haisu’s work behind the scenes, and his ability to innovate on past designs taken from ‘reality’ has proven to be a powerful contribution– something that is readily apparent in the impressive pilot’s chair he developed for the Escape Pod.
“I spent a good amount of time designing the Gyro Pilot Chair,” says Haisu. “We thought a lot about how to make the pilot seat to be self stabilized so that the pilot would not spin with the ship and lose consciousness like what happened to Neil Armstrong during his first space flight.”
Using his knowledge of design and industrial technology, Haisu was critical in designing a seat that could rapidly spin around a mounted axis, making it free to move according to the pilot’s desires despite the changing directions of the ship.
Beyond the creative talent it takes to design the kinds of sets that grab viewers attention and serve the story, those in Haisu’s particular field of work are required to have an incredibly broad and comprehensive skill set that includes understanding the manufacturing processes for these sets, such as vacuum forming, laser cutting, and using a multi-axis CNC and waterjet, which Haisu say are integral in ‘building sets that are visual effect friendly.’
He adds, “The set design phase and the construction phase are very well integrated. I design the aesthetic of the set with the sense of fabrication always in my mind. Since the vehicles of this type of movie tend to have a complex forms. The fabrication process is less labor intensive but more automation based. Preparing clean and fabrication friendly model is the key to saving time and money.”
Giving him an additional edge over others in the field in terms of knowing how to communicate with the VFX department, which plays a huge part in massive productions like “Avengers: Infinity War,” Haisu also spent several years as a VFX artist at the three-time Emmy Award winning company Base FX before transitioning into his work as a specialist set designer.
Drawing from his experience as an art director and production designer while bringing a refined skill set to the table that allows him to design elaborate and highly technical sets for some of the most watched films today, Haisu Wang has solidified a strong position for himself in the industry.
Haisu is currently working on the eagerly anticipated continuation of the “Avatar” film series. With “Avatar 2” expected for release in 2020, fans of “Avatar” have waited nearly a decade to find out what happens next; however he won’t be the one to disclose any of that information. But he does say, “I am very excited about the world that we are creating and very proud to be part of the ‘Avatar’ team.”
Phenix Miao was eight years old when he began drawing. He believes art is part of his blood. His great grandfather owned a famous antique house in Shanghai, and that passion for design passed through generations. Growing up, his house was always full of antiquated artifacts, and even at a young age, Miao became fascinated by them. As he grew, his love for art and design only intensified and he became interested in decorating, arranging, and building a scene. There was only one path for him that made sense, and it was becoming an art director. Now, he is celebrated in both China and abroad for his art direction, and he has no plans of slowing down.
Whether it be with film, television, or commercials, Miao constantly shows viewers just how much talent he possesses. In the 2016 movie Shanghai Sojourner, Miao helped transport audiences to Japanese-controlled Shanghai during World War II. In the acclaimed film Lottery, Miao created a fairytale like world to show the euphoria of a starving, young orphan getting his hands on a winning lottery ticket. Using his commercial senses, Miao also helped raise hundreds of thousands of dollars with his work on a crowdfunding campaign for Itron Battery. He is extremely versatile with a love for what he does.
“Art direction and production design is a large part of telling a story, so I insist on harmonious and mindful designing. When I’m creating a scene, I make sure to consider the person that will be in it and whether the scene corresponds with the one who lives/uses it. Sets are like extensions of the characters,” he said.
Miao once again achieved this with his work on several commercials for Lepow. The technology company manufactures mobile accessories such as the portable power bank, external battery, and the smart bag. Starting in 2015, Miao took on the role as art director for the premiere commercial for Lepow’s TV Show Box. From there, they made a follow up commercial showcasing the product, and a year later, another long commercial showcasing the brand as a whole.
On the set, Miao was responsible for the entire visual experience. He aimed to make everything the director imagined into the scene a reality. He designed the color and artistic style, selected the best and most suitable materials, maximized every detail, and designed the design space. As the leader of the creative team, he aimed to take the big picture and divide it into small, tangible tasks that would be easy to complete within the timeframe they were working in.
Working closely with the director, Miao discussed every shot individually, wanting to understand the exact feeling the client was looking for. Every aspect was important to create an entire world in the set, from colors to the smell, even though viewers would not experience that. Miao shows such commitment to every detail of a project, that it makes everyone he works with greatly appreciate his talent.
“Phenix is a great leader of the art department and ensures everything goes smoothly. He is essential as an advisor, balancing out my ideas and feelings of the clients through his work. He is a comprehensive creator with a deep understanding of filmmaking, more so than any art director I have worked with. He is constantly curious and always eager to learn new things. In terms of production design, Phenix has an ability to take even the largest set and make everything extremely detailed. Even when I can’t describe exactly what I want, he finds a way to not only make it, but he produces work even better than I imagined,” said Peter “Zhen” Pan, Director.
Miao and Pan have worked together multiple times in the past, and Miao is always the director’s go-to art director. Their personal relationship has transformed to a friendship over many years of collaboration, and Miao knows how to transform Pan’s vision into a reality. Miao appreciates Pan’s different taste and feeling about color and the “rhythm” of the set and props compared to other directors. He understands Pan’s “language” and this connection ensures productivity and efficiency on set, as they communicate seamlessly.
“We work like a family and talk to each other directly no matter what the opinion or issue is. On set, everyone makes sure to do their best work possible. The Lepow commercials were no different. It was a great time and wonderful teamwork. All the guys try to help one another. Working on a series of commercials has allowed us to become familiar with each other, and it is a very relaxed working environment,” he said.
The campaign has been a great success both for Miao and Lepow. Despite this, Miao doesn’t think about what he has achieved when he sets his sight on a new commercial. When he sets out to make something, he expects success because otherwise he would not live up to what he knows he can do. That is what makes him such a formidable art director and production designer.
“We put so much wisdom and effort into these commercials because we had a goal, which was to make Lepow feel satisfied and see sales growth from our work. When that happens, I don’t celebrate, I just know that for the next one we should do even better. The series turned out beautiful for sure, and that is our work. That I can feel proud of,” he concluded.
When Hanna Petersson sits down at her desk, ready to take on a new art project, she doesn’t simply decide what looks good. As an art director, an appealing design is only a small aspect of what makes her work extraordinary. She has to design everything with her client in mind, thinking of end goals and the brand’s message. It is much more than artistry, it is intelligence and savvy, and Petersson embodies all of those things. She is an extremely in demand art director, working with some of the world’s largest companies, and she has no plans on slowing down.
Throughout her esteemed career, Petersson’s artwork has created dynamic advertisements for large brands, most recently Häagen-Dazs, Canon, Pringles, and T.J. Maxx. Her talent has earned her the reputation as one of Sweden’s best art directors; she is known for her creative imagery, and her artwork captivates. Millions across the globe have seen her work and may not have even known it. This is exemplified when she took on a project for Samsung, one of the largest and most well-known companies in the world. Working with WorkShop in Stockholm, Petersson took on the visual development and concept illustrations for the Samsung retail experience, called Experience Zone, which was a three-month installation at the three largest train stations in Sweden; Stockholm, Gothenburg and Malmo. She worked on the concept development of these pop ups and also created imagery used in the pop up to drive foot traffic. The Experience Zones attracted more than 200,000 people that came to look at the new Samsung products and interact with them.
“Samsung is one of the leading technology companies in the world, because they are not afraid to test things that have never been done before and they really embrace innovation to bring their brand and products further. They are a joy to work with because they understand that in order to really create the best experiences with their products, they need to trust in the creatives who work on developing campaigns and promotions for them. This makes for a great client-creative relationship, which is a good recipe for success,” said Petersson.
Initially, Samsung was looking for a way to promote their new products for the Christmas season, and wanted to target the three largest cities in Sweden. When reaching out to WorkShop, a Swedish company that specializes in branding and marketing for large companies, WorkShop knew Petersson was the right person for the job. She and her team immediately began coming up with a wide range of ideas that involved different ways of creating activations around the products. During this whole process, Petersson would bring ideas and also add conceptual sketches that she would then show to Samsung. She would describe the ideas and to get approval by the client to continue with a certain direction of the ideas, and then she started producing a physical space that would be inviting to a passerby, causing them to engage with the Samsung products that would be on display.
“When the creative agency I worked at was going to start this project, I was a part of the concepting team who came up with what the project was going to look like and how it would be possible to execute. The work was a lot of fun and I got a chance to experiment with new ideas and to bring innovative solutions to the table. The project was a great opportunity to really see a project from start to finish and I wanted to be a part of that journey and to make sure that I did everything in my power to make the project as great as possible,” Petersson described.
When Samsung approached WorkShop about the project, they knew they wanted the best team possible to help promote their brand. At the time, Petersson had already worked on a number of projects at the agency, constantly impressing those she worked alongside with her talent for concepting and coming up with innovative ideas even under a tight deadline. When building the Samsung team, Workshop knew Petersson could not only bring great suggestions to the project but also that she is a joy to work with. She also had a skill for putting down concepts and ideas on paper as sketches and illustrations showing exactly what she and the other creatives were imagining, so they knew that she would be a very useful asset to have on the team from day one.
In the end, Petersson’s contributions to the Samsung Experience project were essential to its success. She came up with different activations, ideas and designs for the final product. She consistently had innovative ideas and also produced conceptual illustrations for the ideas showing designs and potential activations. These sketches were used to sell the ideas to Samsung and to make them a reality, by being the guidelines for how the pop up location was built and designed. As the project went live, Petersson also helped with creating new events and designs for the pop up locations, which helped to further bring more people into the Samsung space and to increase sales by making more people try out the products and engage with them in a creative and fun way. This drive once again impressed all she worked with.
“Hanna has worked with several of WorkShop’s clients, including Swedish Match, Samsung and Apoteksgruppen. For Samsung, she participated in the creative process of developing a setup for a pop-up concept that was later realized at the central stations in Stockholm, Gothenburg and Malmo,” said Helena Hammar, Head of Projects & Consulting at WorkShop when Petersson was working with the company. “Hanna was a very valued employee and is solution-oriented, tremendously good at sketching, and has an ability to adapt to the missions at the same time as she has a personal creative expression. Her willingness and ability to take responsibility and to constantly evolve makes her very versatile and strong as a creative.”
Beyond colleagues, Samsung was extremely satisfied with Petersson’s work. Not only did she help increase their sales, she helped engage customers and the model was then carried to other countries. Petersson then worked on another project for Samsung, creating illustrations for maps that were used to engage visitors in different stations during the Winter Olympics. Evidently, Petersson is truly an exceptional art director, and she loves every minute of what she does.
“There was so much to enjoy from working with Samsung. Not only did I get to try out new ideas and see them become reality, but I also got a chance to work with some really nice collaborators and to work together to ensure the best possible end product. I very much enjoyed seeing a project through from first day until the end and all the work that went into making it a reality. It was a lot of hard work but it was all worth it and seeing different ideas going from a sketch on a paper to a produced design or activation was incredible. It was really proof of how an innovative idea that I came up with can become reality and actually create value for people and for Samsung,” she concluded.
When Ji Young Lee was ten years old, her mother took her to the musical Alibaba and 40 Thieves. She was fascinated not only by the magical set, which had a flying carpet, moving cave, exotic Arabic costumes and music, but also by the dynamic reactions the audience displayed. It was then when she fell in love with this strange world created through the set, and that was the day she started to dream of becoming an artist who designs sets. She was amazed by how the set design could create an environment where people could escape from their ordinary lives and mundane scenery and experience a fantasy world. She still experiences this amazement to this day, but the difference is, she is the one creating that feeling for others.
As an internationally sought-after Art Director, Young has realized her childhood ambitions to their fullest. She has put her touch on the award-winning films The Bird Who Could Fly, and The Sacred Mushroom, as well as the new UFC commercial with Academy-Award winner Charlize Theron. She also worked on the upcoming virtual-reality film Delusion: Lies Within, and got to experiment with a whole new world of art direction.
“I’m very strong at telling the story through colors, mood and imageries, which people will see in the set first, and also I love paying attention to detail which is necessary for virtual reality films, because people will look around 360 degrees and walk around and lean forward to see the set and props closer. I like overcoming challenges with a hardworking team,” said Young.
Initially interested in the project because of her enjoyment of interactive theatre, Young knew she wanted the challenge of designing for a virtual reality set. In Los Angeles, there is a popular interactive horror theater show called Delusion, which she had a great interest in. Skybound Entertainment, founded by Walking Dead Creator Robert Kirkman, decided to produce the virtual reality game version of Delusion into a feature film.
“I had never worked on a virtual reality film before, and I was curious about the process. I also wanted to work on fantastical or surreal set, and I believed Delusion was going to be a great opportunity for me to learn something completely different,” said Young.
During the 1940’s in the American South, Delusion: Lies Within is about the reclusive author Elena Fitzgerald, who built a zealous following with her Stygian Ascent series; an epic of dark fantasy following the life of young Mary on a quest to be rejoined with her mother. To the larger world, Miss Fitzgerald was a beloved novelist, yet to Daniel and Virginia, she was everything. They’ve wept over the lives and deaths of her characters. They’ve dreamt of walking in her world. A world now out of reach as Elena went missing before the fifth and supposedly final book was written. For years there was no sign of Elena. In its place rumors of madness, murder, and something otherworldly persisted. Most of Elena’s fans quietly mourned the loss of a finale yet Daniel and Virginia refused to let go. The worlds, characters and stories must continue. Thus, the two decide that Elena needs their help to finish what she started. To close the chapter on a world left untended. Leaving their grim reality behind, the two begin their search.
“Creating surreal, fantastical and eerie world was my favorite part of the job. There is still some sort of reality that needs to exist in the set, like period furniture or period costumes, to make it believable, but I could be creative and use my imagination. Also, I was so grateful for our art department crews. This was mentally and physically very challenging project, but everyone respected my opinions and worked very hard with positive attitudes until the end. I loved working with them,” said Young.
Young focused on the aesthetic of the set. After reading the script and looking at the production designer’s reference images, she started to come up with the color palette and mood for each set and create art works for the main set dressing, such as murals on the ceilings or paintings, and drafting for certain customized furniture or window. The ceiling murals were very important for the director, and Young made sure to realize his vision. She also maintained a strong line of communication with Production Designer Kevin Williams, who knows after working with her that Young is one of the best.
“Working with Ji is akin to having a second brain. Not only does she instinctively understand the projects that are given to her, but she’s able to add a level of polish and professionalism that enhance the challenges she’s faced with. On set, she maintains a level head and is able to offer up solutions and artistic flourishes that inevitably bring a greater level of depth and beauty to the tasks at hand. I would hire her for any future project without hesitation. Ji is exceptionally detail oriented and focused on delivering a perfect product. Her design instincts are supremely keen and driven to tell the best visual story in her own unique style,” said Williams.
Attendees at the San Diego Comic Con earlier this month had the opportunity to see the feature of Delusion: Lies Within at Skybound Entertainment’s panel, but for those that missed it, the film is expected to be released next year.
Gorkem Ciftci is pleased with himself, not in a smug manner but with a sense of satisfaction that he has made a positive impact. As the Art Director of the campaign “Woman with no Voice” Ciftci conceived of and created a campaign (with his team) to dramatically raise awareness of domestic abuse in his homeland of Turkey. While his vocation most often has him working with clients who are promoting everything from interior design/aesthetics to cars to TV programs, Gorkem has also utilized his talents to promote many socially minded ventures that exist in and border on altruism. The role of art director is itself steeped in both the creative mind and the business sense; it perfectly suits someone like Ciftci who thinks of helping others aspire to a better life and possesses the real world skills to enact this. While this may sound like an extremely benevolent view of those involved in the business/advertising realm, one need only consider Gorkem’s work on “Woman with no Voice” to understand it in a real world application. He passionately explains the situation and his motivation to become involved stating, “The real problem about domestic abuse in Turkey is that nobody is brave enough to speak out. The women who suffer from domestic violence are often economically dependent on their husband; this is why they choose to keep silent and not to talk about it. Silence of the oppressed makes this violent epidemic inevitable. Moreover, in rural parts of Turkey, religion and bigoted traditions contribute significantly to the suffering of women. They are often forced to get married in very early years, very few of them have chance to get education, and they are not really counted as human beings but rather the commodities of men. As a proud feminist, I have been seeking any chance to get involved in campaigns to combat patriarchy in Turkey. And I was fortunate to take part of a few over the course of my career. I knew that this one was going to be the boldest one. I knew from the start.”
This campaign was part of a greater movement named ‘’Every Breath, a Voice’’ that was dedicated to combating and ending domestic violence in Turkey. Numerous campaigns were created and events held annually to raise awareness on the issue. This group wanted a bold and provocative campaign that would spark national debate. As art director, Gorkem wanted to find a unique and dramatic way to convey the idea that the plight of these women was not receiving the attention that it deserved. He explains, “After researching and reading the stories from victims of domestic abuse, I had reached to the conclusion that a single major characteristic of victimized women is their silence, hopelessness in other words. With this focal point, we needed to come up with a creative execution that demonstrates the silence of these victimized women in an interesting and creative way; that execution was to associate this oppression with Facebook’s automatically playing mute videos (Facebook plays videos on mute in order to not disturb users while scrolling down on the newsfeed. This feature has been very significant to the Facebook users).
This idea was powerful but also created a major problem for Gorkem. This gravitas of the presentation rested on the idea of silence; if this silence was broken by a voice over it would diminish the power of the visual. The presentation would be decidedly simple. A woman cries out in front of the camera, wearing a plain dark shirt and a wedding ring while standing in front of a dark gray background. The drama is exponentially intensified by Ciftci’s decision to place text in the box to the right of the screen (the voice icon on Facebook video bar) corresponding to the Facebook feature. This communicated the twist that the cries for help from these women are not heard as the viewer attempts to increase the volume of the audio. It cannot be overstated how emotional and heart-wrenching the campaign is (https://vimeo.com/172093012).
Thirty Turkish actresses were viewed to portray this simple yet highly emotive role. The performance of the actress seen in the campaign is haunting, which is appropriate. Far from the glamour and excitement normally associated with being on set, Ciftci relates, “The set suddenly become a dark and depressing place as we began shooting. This was quite surprising for me. Even though we all knew that it was a screenplay, the screams of the actress were something terrible to witness knowing that millions of women suffer domestic abuse and had to face these horrors on daily basis. The original film had no audio, but we had to hear her screams in the studio for the sake of persuasiveness. Witnessing a re-enaction of such horror was upsetting to all on set that day. However, I also knew that this was a powerful cause and could not wait to have the film published so it would start contributing to the positive change.”
A significant difference between the “Woman with no Voice” campaign and those of a similar intention in the past is that the decision to use Facebook and Twitter to share its message resulted in a mass proliferation (via “shares”) and immediately accessible metrics. As opposed to traditional TV or print campaigns in which the public’s reaction is often uncertain, social media allows for immediate responses and feedback, without censorship. As the creators of “Woman with no Voice” had hoped, a national debate was triggered and millions viewed it. One of the most unexpected outcomes of the campaigns viral nature was that men were very eager to talk about the issue and were among the majority of those who “shared” it.
(CRYSTAL APPLE FESTIVAL AWARD CEREMONY 2015, UNIQISTANBUL, ISTANBUL)
“Woman with no Voice” was overwhelmingly accepted and praised by the public. In addition, it received copious accolades that included: 1x Gold, 1x Silver, 1x Bronze at Crystal Apple Festival of Creativity (2015), 1x Gold Mixx Awards Turkey (2016), 1x Bronze Mixx Awards Europe (2016), & 1x Gold, 1x Merit at Kırmızı Advertising Awards (2015). While awards always have a beneficial effect on a professional’s career, Gorkem states, “My involvement with this campaign truly deepened my understanding that I could use my role as an art director to really make a change. I think if we all found ways to use the abilities we have to help others rather than only to support ourselves, the world would be a much better place for everyone. I am humbled that I was able to do even a little bit to help the women of my country and I’ll be looking for opportunities in the future to do more.”
(KIRMIZI AD SHOW 2016, ZORLU PERFORMANCE HALL, ISTANBUL)
Katsuya Imai is more than an artist. He is a storyteller. His passion for art that started as a child, painting and building models, transformed into something much more as he grew. His love for movies became more prominent; not just watching them, but observing them, noticing the craft and skill that took place behind the scenes. With interests like these, it is no wonder why Imai became a production designer and art director. However, it is his talent that has made him the success he is, and recognized as one of Japan’s best.
Throughout his career, Imai has had the opportunity to work on projects that he was already a fan of throughout his life. As production designer on the film Ninpuu Sentai Hurricaneger: 10 Years After, he was able to design for his childhood heroes. While working on the films and television series The Next Generation Patlabor, he was able to do the same.
“I have loved the animation in the original Patlabor films since I was a student. I watched these so many times and have some books about the art setting and method of directing in them. I have knowledge of these background, so it was very helpful to design it,” said Imai.
The Patlabor franchise includes three films and a television show. Therefore, The Next Generation Paltabor has many background stories that do not need to be mentioned in the script. Imai has worked on many different aspects of The Next Generation Patlabor, including the film The Next Generation Patlabor: Tokyo War.
“It was very exciting. I was so happy that I could read the new script of the film. The script was connected to Patlabor: The Movie 2. That is my favorite film. I really enjoyed designing it. I thought it was one of my dreams coming true,” said Imai.
As a fan of Director Mamoru Oshii’s films (Ghost in the Shell, Ghost in the Shell 2: Innocence, and the original two Patlabor films). Imai also wanted the opportunity to work alongside one of his filmmaking heroes. He immediately impressed all those he worked with, and contributed greatly to the film’s success.
“Katsuya had years of experience and was very skillful, so we could leave the shooting to him. He is very serious and calm as art director. He always directed surely to the other crews,” said Supervising Art Director, Masato Ando.
The film tells the story of an attack that takes place on Rainbow Bridge in Odaiba, Tokyo by the fighter helicopter `Gray Ghost`. Two days earlier, the Gray Ghost was stolen. The perpetrators are followers of Yukihito Tsuge. Yukihito Tsuge planned a coup of Tokyo 13 years earlier. The leader of Special Vehicle Section 2, Keiji Gotoda, sets out to stop the terrorists. It went on to be an Official Selection at the Montreal World Film Festival.
“I was very happy to hear that. It’s always an honor that the film I worked on is watched by many audiences,” said Imai.
As Art Director, Imai went to location scouting, trying to find the perfect set for the film. His knowledge of the Patlabor series were designed elaborately and rated highly by the fans. This made him an asset to the television series The Next Generation Patlabor as well.
“Normally working on a television show, we shoot each episode at a time. We are given the next script during filming the previous episode. The production has to reflect the review and reaction from the audience to the script. However, this project already has all 12 episodes scripted in the pre-production. This made it easy to plan and design the whole project,” said Imai.
The show is a story of a world where giant robots are built and used for labor, a special police force of robots is created to handle crimes relating to these machines. Imai built two full-size robots. Each one was eight meters high. This made the series a bit conspicuous.
“While we were filming, fans were not aware of a Patlabor revival. However, we had to do shooting at the location with a full-size robot. It was impossible to hide it because it’s too huge. Some people noticed that robot and posted the photo to Twitter. All the Patlabor fans were excited on Twitter,” said Imai. “We ended up using the full-size robot for the promotion. It’s huge and attracts people. The Patlabor fans said the film became reality.”
Episode 10 of the series went on to be screened at the Tokyo International Film Festival in 2014. Without Imai’s keen eye while designing the set and special props, such as the iconic robot, the show may not have achieved what it has. Fans of the original series were immediately enthralled with The Next Generation Patlabor, enjoying how true it kept to its base story. Imai, as a big fan of the show, knew exactly what was needed to win over the hearts of other fans, and he definitely succeeded.
Creativity has always been a fundamental aspect of Mark Nicholson’s life. As a child growing up in the Lake District of Northern England, his artistic side was evident even from a young age. Over time, this childhood hobby developed into much more, and now, Nicholson is an internationally celebrated Art Director.
While working on several high-profile campaigns around the world, Nicholson’s talent has directly led to the success of each project he has worked on. He created the concept for the Bill & Melinda Gates Foundation competition to “Make millennial’s care more about charity work and causes happening around the world,” and their campaign Plight Map went on to win the prestigious Cannes Chimera Award. While working as an Art Director for the rebranding campaign of 118118, the project went on to be nominated for a British Arrow Award. He has worked on several popular commercials with the world’s most recognizable companies, such as Nike and Microsoft. He also contributed greatly to the success of the Adidas Break-up Service campaign.
“Adidas is iconic. It’s created work globally that has pushed advertising into new territory. This, combined with my natural interest in Asian culture, seemed like a match made in heaven,” said Nicholson.
Break up Service was a multi-media advertising campaign for the latest Japanese inspired safety wear fashion range from Adidas Originals. A film, print campaign and website followed a young man that worked for a fictional ‘break-up’ service and the danger that falling in love creates. The film won a Silver Cannes Lion Award at the prestigious international festival, as well as a Bronze BIAA.
“The campaign is one of my proudest pieces, the team we worked with in Japan – especially the award-winning director Kosai Sekine, it was all fantastic. Learning first-hand about Japanese culture whilst on location allowed us to adapt the script as we went, working with the Japanese team to make it as authentic, but as entertaining, as possible,” said Nicholson.
After having previous success with TBWA London on a campaign with the Chelsea Football Club and Adidas, Nicholson was immediately sought-after for the Break Up Service project, knowing that he had the exact skillset needed. As the Senior Art Director, Nicholson first created a mixed-media campaign idea and presented it to the client to secure funding for the project. He wrote the script, and oversaw storyboarding, design and branding. The project required a unique knowledge of Japanese subculture, which was a specific skillset that Nicholson possessed. After funding was secured, he was responsible for finding and collaborating with an authentic Japanese director, refining the script and making creative decisions whilst production was already underway. While filming in Tokyo, he was responsible for all on-set creative decisions. He also oversaw a fashion shoot that was in tandem with the TVC, advising on location and models. He was the creative advisor for the online content that a third-party agency was creating. There is no doubt that his work was instrumental in the campaign’s success.
“I had the pleasure of working with Mark while serving as Executive Creative Director at TBWA London. He was lead Art Director on the Adidas Originals campaign about a fictional Break-up service in Tokyo. Mark ran the project under demanding timescales and cultural challenges and he was rewarded with a Cannes Lion. It was an amazing piece of work,” said Al Young.
Because the film was set in Japan, Nicholson’s knowledge of Japanese culture proved to be a great asset. He has always had a longtime love of manga and anime, like the classics; Akira, Ghost in the Shell and anything Ghibli. He found that this, combined with his work on the Japanese influenced work I created for 3Mobile at WCRS, gave him a good knowledge of Japan.
“How wrong I was, there was so much more and it was fun learning along the way,” said Nicholson. “I had to create a huge style presentation. Introducing Japanese fashion styles, locations and cultural nuances. We introduced the client to Japanese Pleasure Hotels, Capsule Hotels and Cosplay so we had to be prepared. I researched Tokyo’s relevant scenes, modern Japanese art, designers and comic book pop-culture, and then created thorough presentations for the client. The more familiar I got with the culture the more interesting our ideas became, but I also had to be very mindful that we didn’t come across as a predictable Western brand looking into Asia. Authenticity was paramount, and luckily the culture naturally allowed itself to be weirdly authentic.”
As well as the film, Nicholson and his team ran a poster campaign that reflected a distinctive Asian art direction. They also created a commerce website dedicated to the campaign, which had several more fake content films showing Japanese fan girls humorously confessing that they use the break up service. The website even included a video from Akira himself, emotionally describing the origin of his service, when he had to tell his mother that his father was breaking up with her.
“Working on this campaign was fast and fun. The shoot was exceptionally smooth. The planning was exceptional, and the final product was amazing,” said Nicholson.
With all the work that Nicholson did, he still managed to overcome the “all work and no play” mantra, taking advantage of his surroundings.
“It was my first visit to Asia so that was an experience that had been a long time coming. Outside of filming, I was able to absorb the local art, animation history, and the Godzilla museum,” he concluded.
You can watch the Adidas Break Up Service film here.
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